About Us

PT Games, Inc. was founded by Peter Donis and Tim Plum. Both of the founders have more than 30 years of experience with fantasy roleplaying games–mainly, though not exclusively, with D&D.

In 2009, Tim decided to add FaceOff Hockey to the mix and PT Games interest in sports publishing was born.

In 2012, We added 3 new games to the site. Basketball Bones, Football Bones, and Hockey Bones.

In 2013, Payoff Pitch Baseball by Sideline Strategy Games was added to the lineup.

Tim Plum

The designer of The Dark Continent™ setting, based in the same world as The Continent of Terra™; in its original form it was added to expand the horizons of the home-brewed campaign a few years after it began. In addition to designing the setting, he has also been primarily responsible for getting PT Games’ products playtested and publicized. Over 10 years in the computer sports game field designing, developing, and testing some of the biggest text sims on the market. Always an avid sports fan from playing on the field to the tabletop Tim is very excited to bring his love of sports and sports gaming to everyone. Tim’s involvement in a Statis Pro football league for 28 years led to the creation of Football Bones as he saw a great game engine that just needed a little updating and modernizing.

Peter Donis

The designer of The Continent of Terra™ setting, which in its original home-brewed form has seen 30 years of play through three (and a half) editions of D&D (four if you count the old Basic Set with the dragon on the cover, which was where it all started). Prior to the latest edition change, he contributed both priest and wizard spells from the world of Terra to the D&D Downloads web page. When the d20 system became available, he authored several spells which were included in Relics & Rituals. Peter now lends his hand to the technical aspects of the games and website. He prefers the shadows of anonymity to the bright lights.

Joe Bryan

Joe was introduced to tabletop sports game when he was 10 years old and has been hooked since. Almost immediately he began tinkering with and creating his own tabletop sports games designing basic baseball, basketball, boxing, cycling, football, horse racing, and wrestling games. As the consummate tinker he never played one for more than a month before going on to the next game. He stopped playing tabletop games when he went to college and spent the next 8 to 10 years playing computer baseball games and whatever he could find for the Nintendo, Sega Genesis, and PlayStation. Once he reached his 30s he stumbled upon the Delphi tabletop sports forum and rediscovered tabletop sports games. The game design bug returned as well and he created Basho Fury, the Sumo simulation game and the Controlled Chaos Demolition Derby game. The success (small as it was) of those games and encouragement from a good friend prompted him to release PayOff Pitch Baseball, a game he had been tinkering with for almost five years. Throughout the past several years, he has been humbled by the reaction to his games and the enjoyment they have brought.


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